Game & Simulation
Decisions made inside games, simulators and interactive environments, usually one typed choice per move or tick. They are popular demos because latency and per-step cost are easy to see.
172 public projects · page 2 of 6
Minecraft agent where Hermes plans, Jev picks one bounded action at a time and a Mineflayer harness validates and executes.
ProjectprototypeJavaScriptTown simulation in which Jev chooses the next action for each of 100 NPCs while game rules handle everything else.
ProjectprototypeTypeScriptExperimental harness where Jev plays the original Civilization II in a browser, choosing empire, city, research and unit actions.
AppprototypePythonBrowser driving game where Florence-2 captions dropped images and Jev decides whether the car stops, slows or continues.
ProjectprototypeTypeScriptBrowser 2D driving sim where Jev answers lane, speed, hazard and pedestrian-yield questions every 200 ms, with an LLM comparison mode.
ProjectprototypeJavaScriptReal-time versus Tetris where Jev and an LLM or open Laya model pick placements on the same seeded pieces and clock.
ProjectprototypeTypeScriptSelenium bot that plays 2048.org by fusing expectimax search with a Jev Choice over legal moves on every turn.
ProjectprototypePythonPublic Jev lab centred on a chess match broadcast where Jev picks from legal moves, plus smaller judgment booths and a Fast Flag catalogue.
ProjectprototypeJavaScript, Python25-second Japanese IT-buzzword game that shows Jev's speed and cost: every typed term is classified live, with no LLM-generated text.
ProjectprototypePython, JavaScriptTypeScript framework for role-playing NPCs: Jev picks actions and communicative intents, the host composes dialogue.
ProjectprototypeTypeScriptNode.js Clash Royale-style sandbox where a Jev bot decides play or hold, card, lane and depth in one call, versus an Ollama LLM bot.
LibraryprototypeJavaScriptLocal dashboard to watch Jev play Freedoom via ViZDoom, showing choices, probabilities, latency and cost with spending bounds.
ServiceprototypePythonJev plays Chrome Dino and a local shooter arena from structured state, with speculative jump/duck questions and code-owned execution.
ProjectprototypePythonFlappy Arena races Jev against GPT-6 Luna on the same seeded Flappy Bird course, each choosing flap or wait live.
ProjectprototypeJavaScriptGame agent claiming to combine local Laya reflexes with Jev strategy to play PC and Android games via screen capture and real inputs.
ProjectprototypePythonVisual lab where Jev plays Super Mario Bros., Kung Fu and Doom through a plugin system, with code owning buttons and timing.
ProjectprototypePythonThree.js box steered by plain-language instructions: an LLM plans steps, Jev decides move, turn and jump in real time.
ProjectprototypeTypeScriptF1 racing game where Jev picks racing line and pedals several times a second and learns corner limits between laps.
ProjectprototypePythonBrowser Minesweeper demo where Jev answers 'is this cell a mine?' for every frontier cell in one request, with an exact solver as fallback.
ProjectprototypeJavaScriptJev plays NetHack 5.0: code lists the legal moves each turn, Jev picks one with a choice question, and a motor types the keys.
ProjectprototypePythonThree.js driving simulator with a fast reflex layer, a TTC safety brake and an optional Jev API strategy layer.
ProjectprototypeJavaScriptJev plays a browser table-tennis game in real time, choosing serve direction, contact angle and pace from structured telemetry.
ProjectprototypeJavaScriptPokémon Red agent on PyBoy where Jev reads a text snapshot of game state, answers parallel yes/no button questions and picks goals.
ProjectprototypePythonWeb Snake autoplay where each move is a System One Choice from Jev or wire-compatible Drex, with a side-by-side compare mode.
ProjectprototypeTypeScriptBrowser table tennis against Jev, where every paddle position is a live Choice among pixel-labelled bands with no local prediction.
ProjectprototypePythonSelf-playing web Tetris where Jev picks each placement from code-computed board facts, showing probabilities, latency and cost.
ProjectprototypeJavaScriptWinner-stays-on animal fighting tournament where each bout is a Jev Choice between two names under land, water or air rules.
ProjectprototypePythonToy Rust CLI that scores Singapore TOTO numbers with Jev from code-computed draw stats, giving a next-draw probability and heat level.
ProjectprototypeRust3D town game where 50 citizens each choose whether to investigate, join, flee, warn or ignore your broadcast in one batched Jev request.
ProjectprototypeTypeScriptPlay Chinese Chess against Jev, which scores every legal move 0-4 in one parallel call and plays the highest, with no search.
ProjectprototypeJavaScript