Game & Simulation
Decisions made inside games, simulators and interactive environments, usually one typed choice per move or tick. They are popular demos because latency and per-step cost are easy to see.
172 public projects · page 1 of 6
Source for a shared emoji canvas where Jev picks the next emoji and its placement after every stroke and judges if the shape is unfinished.
ProjectproductionTypeScriptSource for browser chess and Chess960 where code computes each legal move's facts and Jev picks one per turn as a typed Choice.
ProjectproductionTypeScriptBrowser 1v1 sniper arena where Jev reads match state about 9 times a second and chooses movement, aim, ADS, firing and jumping.
ServicebetaTypeScriptInstrumented 2048 web lab where every move is a Jev Choice over four directions, with probabilities, latency and cost shown live.
ProjectbetaTypeScriptFifteen live arcade games where Jev and LLMs play each other, led by WikiRace in which Jev picks only real links.
ProjectbetaTypeScriptReal-time bot battles where you write a fighter's strategy in plain English and a System One model pilots it several times a second.
ProjectbetaTypeScriptBrowser extension that lets Jev, local Laya or an OpenAI-compatible model take over a running ra2web (WannaFire) RTS match.
ProjectbetaTypeScriptOne-page web app where Jev plays chess against OpenRouter LLMs, Stockfish or you, showing the moves it weighed and their probabilities.
AppbetaJavaScriptPac-Man where Jev or other System One models choose each move at junctions, with live odds, fallbacks and a leaderboard.
ProjectbetaTypeScriptBot that plays Red Alert 2 web skirmishes, with code handling mechanics and a decision model making stance, threat and timing calls.
ServicebetaPythonMultiplayer 3D science-fantasy version of Houston's River Oaks District with Jev-powered NPC companion, chauffeur and smart drive.
ProjectbetaTypeScriptBrowser 3D planetary rover sandbox where a TypeSafe controller chooses the next action from complete candidates, versus a baseline.
ProjectbetaTypeScriptBilingual turtle-soup (lateral-thinking) puzzle site where Jev acts as host, judging player questions and grading solutions.
AppbetaTypeScriptBrowser chess lab where Jev, LLMs and people play, each Jev turn being one Choice over the legal moves, with Stockfish analysis.
ProjectbetaPython- clash-jev★ 36
Clash Royale bot on a real phone with no trained policy: vision builds a JSON state and Jev picks strategy, card and square each second.
ProjectprototypePython Tetris where every move is a Jev Choice over seven legal moves, with the game pre-computing each move's outcome for Jev to judge.
ProjectprototypeBrowser game racing a human against Jev to spot spam over 25 rounds, comparing speed and accuracy, on a Cloudflare Worker.
ProjectprototypeJavaScriptTurkish chat toy that always replies with one of five fixed phrases, picked by a Jev Choice, with punctuation set by a score and a yes/no.
ServiceprototypeTypeScriptNext.js brick breaker whose paddle can be handed to an AI pilot where Jev chooses where the paddle goes via a Choice question.
ProjectprototypeTypeScriptNiceGUI desktop chess app for evaluating Jev's move choices against Stockfish, random players or itself, with PGN export.
ProjectprototypePythonBrowser arena shooter whose enemy tactics were first chosen by Jev Choice questions, later replaced by a local utility scorer.
ProjectprototypeTypeScriptTaboo-style browser game where Jev guesses which of 135 UI components you are describing and buzzes at 0.85 confidence.
ProjectprototypeTypeScriptKorean RL tycoon game training a company decision model that answers situations with choice, probabilities and confidence.
ProjectprototypePython3D Rubik's Cube app where local planners simulate candidate move sequences and Jev picks one at each of seven solving stages.
AppprototypeJavaScriptThree.js cyberpunk arena shooter where Jev drives enemy tactics, an encounter director and an autopilot bot via Choice, Score and Noul.
ProjectprototypePythonExperimental Dice Chess bot planner where Jev chooses among all legal continuations by walking the legal-turn tree.
ProjectprototypeTypeScriptViZDoom agent where Jev picks macro goal, target, movement, rotation, jump and fire at about 10 Hz from a YAML situation report.
ProjectprototypePythonDoom runs as a spacecraft payload over real flight software; Jev pilots from the ground every half second while Claude reviews.
ProjectprototypePythonHackathon crisis agent that filters incoming calls and messages, plans with an LLM plus a solver, and uses Jev for in-call perception.
ProjectprototypePythonObservable browser stealth game where Jev supplies guards' typed threat, suspicion and intent judgments while code owns the world.
AppprototypeTypeScript
Related use cases
- Game AI149
- Simulation environments60
- Benchmarks and comparisons32
- Education and guides12
- Calibration and threshold setting8
- Robotics action selection7
- Local runtimes and serving6
- Open decision models and reproductions6
- Tracing and observability5
- Creative and generative media5
- Agent loop control4
- Browser automation4