Game AI with decision models
Choosing moves, turns and strategies in games, usually one typed Choice per frame, junction or turn.
191 public projects · page 2 of 7
Experimental harness where Jev plays the original Civilization II in a browser, choosing empire, city, research and unit actions.
AppprototypePythonBrowser driving game where Florence-2 captions dropped images and Jev decides whether the car stops, slows or continues.
ProjectprototypeTypeScriptBrowser 2D driving sim where Jev answers lane, speed, hazard and pedestrian-yield questions every 200 ms, with an LLM comparison mode.
ProjectprototypeJavaScriptReal-time versus Tetris where Jev and an LLM or open Laya model pick placements on the same seeded pieces and clock.
ProjectprototypeTypeScriptSelenium bot that plays 2048.org by fusing expectimax search with a Jev Choice over legal moves on every turn.
ProjectprototypePythonPublic Jev lab centred on a chess match broadcast where Jev picks from legal moves, plus smaller judgment booths and a Fast Flag catalogue.
ProjectprototypeJavaScript, Python25-second Japanese IT-buzzword game that shows Jev's speed and cost: every typed term is classified live, with no LLM-generated text.
ProjectprototypePython, JavaScriptTypeScript framework for role-playing NPCs: Jev picks actions and communicative intents, the host composes dialogue.
ProjectprototypeTypeScriptNode.js Clash Royale-style sandbox where a Jev bot decides play or hold, card, lane and depth in one call, versus an Ollama LLM bot.
LibraryprototypeJavaScriptLocal dashboard to watch Jev play Freedoom via ViZDoom, showing choices, probabilities, latency and cost with spending bounds.
ServiceprototypePythonJev plays Chrome Dino and a local shooter arena from structured state, with speculative jump/duck questions and code-owned execution.
ProjectprototypePythonFlappy Arena races Jev against GPT-6 Luna on the same seeded Flappy Bird course, each choosing flap or wait live.
ProjectprototypeJavaScriptGame agent claiming to combine local Laya reflexes with Jev strategy to play PC and Android games via screen capture and real inputs.
ProjectprototypePythonVisual lab where Jev plays Super Mario Bros., Kung Fu and Doom through a plugin system, with code owning buttons and timing.
ProjectprototypePythonF1 racing game where Jev picks racing line and pedals several times a second and learns corner limits between laps.
ProjectprototypePythonBrowser Minesweeper demo where Jev answers 'is this cell a mine?' for every frontier cell in one request, with an exact solver as fallback.
ProjectprototypeJavaScriptJev plays NetHack 5.0: code lists the legal moves each turn, Jev picks one with a choice question, and a motor types the keys.
ProjectprototypePythonJev plays a browser table-tennis game in real time, choosing serve direction, contact angle and pace from structured telemetry.
ProjectprototypeJavaScriptPokémon Red agent on PyBoy where Jev reads a text snapshot of game state, answers parallel yes/no button questions and picks goals.
ProjectprototypePythonWeb Snake autoplay where each move is a System One Choice from Jev or wire-compatible Drex, with a side-by-side compare mode.
ProjectprototypeTypeScriptBrowser table tennis against Jev, where every paddle position is a live Choice among pixel-labelled bands with no local prediction.
ProjectprototypePythonSelf-playing web Tetris where Jev picks each placement from code-computed board facts, showing probabilities, latency and cost.
ProjectprototypeJavaScriptWinner-stays-on animal fighting tournament where each bout is a Jev Choice between two names under land, water or air rules.
ProjectprototypePython3D town game where 50 citizens each choose whether to investigate, join, flee, warn or ignore your broadcast in one batched Jev request.
ProjectprototypeTypeScriptPlay Chinese Chess against Jev, which scores every legal move 0-4 in one parallel call and plays the highest, with no search.
ProjectprototypeJavaScriptJev plays Zork I through Jericho, choosing one command per turn from valid actions, with code-owned memory and anti-loop rules.
AppprototypePythonJev plays Vampire Survivors via a BepInEx plugin and Python brain, choosing character, stage, level-ups and movement.
PluginprototypePythonBrowser lab where Jev plays many 2048 games in parallel with one Choice per move and an editor for the state format it receives.
ProjectprototypePythonAgent where Jev plays a real online 2048 website through Playwright with one API call per move and no text-generating model.
ServiceprototypePythonSpectator demo where two independent Jev agents play Snake side by side by clicking indexed direction buttons in separate iframe browsers.
ProjectprototypeTypeScript