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Jev-mice

Simulated mouse colony whose behaviour is driven by Jev decisions on top of a deterministic engine.

Article

This summary is based on how curated lists describe the project; its README was not available to review.

Overview

Jev-mice is a web simulation of a mouse colony. According to the list summary, the mice's behaviour runs through Jev decisions layered on a deterministic simulation engine, which handles the world state and rules while Jev chooses what individual mice do.

No README was available, so the specific questions, options and engine details are not known. It is listed as an example of using a decision model for per-agent choices inside a simulation, where latency and per-step cost are easy to observe.

What the decision model decides

TypeQuestionAnswers
ChoiceWhat should this mouse do next?(inferred)—

How it works

  1. The deterministic engine advances the colony state
  2. Each mouse's situation is sent to Jev as state
  3. Jev picks a behaviour
  4. The engine applies the choice and continues

Strengths

  • Shows decision-model use for many small per-agent choices

Caveats

  • No README or source details available
  • Unknown whether code is public

At a glance

Type
Article
Runtime
Web site

Use cases and integrations

How curated lists describe it

  • Simulation: a mouse colony whose behaviour runs through Jev decisions on top of a deterministic engine.

    yibie/awesome-jev

Frequently asked questions

What is Jev-mice?

A simulated mouse colony whose behaviour runs through Jev decisions on a deterministic engine.

Where can I see it?

At mice.jev.carsonsweet.com.

Is the source available?

The listing does not say.

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