Skip to content

All decision model projects

2823 public apps, SDKs, integrations, demos and write-ups built on decision models. Projects with working code come first.

Page 44 of 95

  • Early Rust runtime that answers Jev and Laya typed questions, currently serving Laya checkpoints on CPU, CUDA and Apple GPUs.

    ProjectprototypeRust
  • Loopfour Studio features rebuilt with Jev: code finds candidates, Jev picks with confidence, code assembles verbatim results.

    ProjectprototypeTypeScript
  • Cyberpunk border-crossing game where Jev reads your cover story into observations and picks the inspector's next action.

    ProjectprototypeJavaScript
  • Browser arena where local Laya and hosted Jev race in Snake and fight in a Mortal-Kombat-style game, with every move a real decision.

    ServiceprototypePython
  • Minimal FastAPI server exposing a /v1/systemone endpoint for Jev-style typed questions, with only run instructions documented.

    ServiceprototypePython
  • Chrome T-Rex game where local Laya on MLX and hosted Jev choose moves side by side, with latency charts and crash replays.

    ServiceprototypePython
  • Web app for yes/no life decisions: ask Jev for a probability of yes, flip a fair coin, or both, inspired by a coin-toss study.

    ProjectprototypeJavaScript
  • Experimental Conway's Life game where Jev makes each move with one boolean per legal cell, plus a broker that wraps any LLM as Jev.

    ProjectprototypeTypeScript
  • Browser extension that has Jev score search results for relevance, depth, SEO filler and page type, then re-ranks them with a 0-100 badge.

    Browser extensionprototypeJavaScript
  • Browser-only Jev-style decisions in Chinese or English using a zero-shot NLI model on ONNX Runtime Web, with honest limits.

    ProjectprototypeJavaScript
  • Voice-controlled Mac agent where Jev picks the tool and its arguments in about 300 ms, running AppleScript or driving Chrome.

    ProjectprototypePython
  • Chrome extension Magic 8 Ball for pull requests: Jev picks a verdict from nine PR signals and the ball shows a matching classic phrase.

    ProjectprototypeTypeScript
  • Python prototype where Jev answers focused movement and jump questions from NES RAM state and code turns them into button presses.

    ProjectprototypePython
  • Rewrites AI drafts in your own voice, with Jev as the judge in a bounded loop that checks style and that meaning stays intact.

    ProjectprototypePython
  • Minecraft agent where an LLM plans and Jev selects each player action, beating the game's dragon in under nine minutes in one run.

    ProjectprototypeJavaScript
  • Reads candidate logits from existing MLX-LM/VLM models on Apple Silicon to map state and a request to an allowed action.

    ProjectprototypePython
  • On-device Android agent that taps any app, with an allow/confirm/block safety gate optionally backed by Jev or Laya.

    ServiceprototypeKotlin
  • Phone agent where Jev picks one operation and one element from an indexed accessibility table; code does the tap.

    ProjectprototypePython
  • Launchers for Claude Code and Codex that use Jev to pick a model tier for each new user turn while keeping native tools.

    CLIprototypeTypeScript
  • Rust template for multi-agent orchestration with Jev as the L0 layer for typed routing, risk and escalation decisions.

    ProjectprototypeRust
  • Playbook for using Jev as a cheap gate before expensive agent steps: confidence policy, question recipes, a skill and a router.

    Projectprototype
  • Open System One-style playground: send state plus typed choice, score and noul questions to any of four backends via a UI or API.

    ProjectprototypeTypeScript
  • Grok Build fork where Jev decides once per turn which tools the chat model needs, cutting cost 14-40% in the author's tests.

    ProjectprototypeRust
  • Hermes Agent skill that turns an intention into a checkable finish line, with shell checks and Jev judging the fuzzy requirements.

    Agent skillprototypePython
  • Typed, budget-aware language for LLM agents compiling to Python/TypeScript, with a decide{} block for Jev-family decisions.

    ProjectprototypeNudge (compiles to Python and TypeScript)
  • OpenCode plugin collection whose oc-auto-perms package uses Jev to check tool-call intent against natural-language permission rules.

    PluginprototypeTypeScript
  • OMP extension keeping one endless chat as a summary tree, with five Jev judge gates for rules, prefetch, compression, tools and recall.

    PluginprototypeTypeScript
  • OpenCode V2 plugin that asks Jev if a prompt is deterministic and, if so, skips chain-of-thought with temperature 0 and a short answer.

    PluginprototypeTypeScript
  • Jev-compatible open System One engine with a Claude Code-style terminal REPL showing live probabilities, plus an experiment harness.

    ProjectprototypePython
  • Turns any local LLM into a Jev-style engine via masked-logit softmax, or proxies OpenAI-compatible APIs or Jev; includes a chat crush radar.

    ServiceprototypePython