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jev\_deep\_rl

Evaluates Jev as a fixed policy in Gymnasium and Atari games, picking a legal action each step via one Choice question.

Projectresearch

Overview

Jev + Gymnasium evaluates TypeSafe Jev as a game-playing policy. Game-specific adapters convert observations into structured JSON (named physics values for CartPole; RAM or detected objects for Pong, Breakout and Ms. Pac-Man), and Jev selects a legal action through a single Choice question each step. Rewards, decisions, requests and responses are recorded to NPY, JSONL and GIF.

No training or weight updates happen; it measures a fixed model against a seeded random baseline. The README notes that RAM and known room geometry give privileged information compared with pixel-only Atari benchmarks, and that Montezuma's Revenge support is experimental and paused. It uses Python 3.14 with a locked uv environment and the Arcade Learning Environment.

What the decision model decides

TypeQuestionAnswers
ChoiceWhich legal action should be taken in this game state?—

How it works

  1. Environment step produces an observation
  2. Adapter converts it to structured JSON
  3. Jev chooses a legal action via Choice
  4. Apply the action and log state, decision and reward

Strengths

  • Shared action question across several games
  • Random-policy baseline runs locally with no API
  • Full recordings for analysis

Caveats

  • RAM-based observations are privileged information
  • No learning; evaluates a fixed model only
  • Montezuma's Revenge adapter paused

Getting started

`uv sync --locked --extra atari --extra recording`, then `uv run ... main.py --env ALE/Breakout-v5 --policy random --max-steps 500` for a local baseline.

At a glance

Type
Project
Status
research
Language
Python
Runtime
Gymnasium / Arcade Learning Environment
Has code
yes

Use cases and integrations

How curated lists describe it

  • This project evaluates a fixed model. It records rewards and decisions without training or updating model weights. A seeded random policy provides a local baseline.

    logicrw/awesome-jev-projects

Frequently asked questions

What does Jev decide?

Which legal action to take each game step.

Does Jev learn?

No. It is evaluated as a fixed policy with no weight updates.

Can I run it without a key?

Yes, the random baseline runs locally with no API requests.

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