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Friendly Fire

Twin-stick shooter where Jev controls the enemies, making each move and shot as a typed decision.

Articleprototype

This summary is based on how curated lists describe the project; its README was not available to review.

Overview

Friendly Fire is a twin-stick shooter game hosted on promptbox.cn. According to the list summary, Jev controls the enemies, and each enemy move and shot is made as a typed decision rather than by scripted AI or a generative model.

It belongs to the family of game demos that show per-tick decision latency and cost. No source or README was available, so the questions asked and how decisions map to game actions are unknown.

What the decision model decides

TypeQuestionAnswers
ChoiceWhich move should this enemy make?(inferred)—
Yes / noShould this enemy shoot now?(inferred)yes · no

How it works

  1. Game summarises the situation for each enemy
  2. Jev picks a move and whether to shoot
  3. Game applies the actions each tick

Strengths

  • Shows real-time decision-model control in a game
  • Playable demo of per-tick typed decisions

Caveats

  • List-only; no source reviewed

Getting started

Play at https://promptbox.cn/logi/logi_code/friendly-fire.

At a glance

Type
Article
Status
prototype
Runtime
browser

Use cases and integrations

How curated lists describe it

  • Twin-stick shooter where Jev controls the enemies, making each move and shot as a typed decision.

    hellogumbo/awesome-jev

Frequently asked questions

What does Jev control?

The enemies' moves and shots.

Is the code available?

Not according to the directory record.

What kind of game is it?

A twin-stick shooter.

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