material-workbench
by hoklims
Exposes procedural material and isometric terrain generation as MCP tools, allowing agents to create deterministic PBR textures and 2:1 isometric tiles from JSON recipes.
Details
- Publisher
- hoklims
- Status
- active
by hoklims
Exposes procedural material and isometric terrain generation as MCP tools, allowing agents to create deterministic PBR textures and 2:1 isometric tiles from JSON recipes.