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Agent loop control with decision models

Stop, retry, replan or escalate decisions inside an agent loop, including stagnation detection and handing hard steps back to a larger model.

123 public projects · page 3 of 5

  • Chinese multi-seat exploration engine for game and rule-system design; Jev only gates whether to start deep exploration or ask.

    ProjectbetaJavaScript
  • Pi coding agent extensions, including pi-jev-router, which asks Jev whether a prompt should continue, fork or start a new session.

    PluginbetaTypeScript
  • GitHub Action where an AI agent turns an issue into a PR behind guards, checks, a reviewer and a Jev gate that escalates when unsure.

    ProjectprototypeTypeScript
  • Event-driven multi-agent network where Jev watches live state and assigns pending tasks to idle general-purpose agents.

    ProjectprototypePython
  • Pi coding harness where any LLM writes and Jev returns typed reflex scores that policy code turns into allow, confirm, block, warn or steer.

    ProjectprototypeTypeScript
  • Go macOS controller where Jev picks the next accessibility action, the target element and whether the goal is done.

    ProjectprototypeGo
  • DeepSeek Harness plugin for budgeted, read-only GPT 'teacher' consults; Jev may only suggest when a consult is worthwhile.

    ProjectprototypeJavaScript
  • Rebuild of the goodvibes agent platform where Jev is targeted to make every semantic decision, with outcomes act, revise, defer or reject.

    ProjectprototypeTypeScript
  • Python router that has Jev classify Grok Bot requests before costly work, returning actions like reuse_cache, stop_retry or ask_human.

    Agent skillprototypePython
  • Decision engine that combines Jev probability distributions with loss matrices to decide when a clarifying question is worth asking.

    ProjectprototypeTypeScript
  • Python browser agent where Jev picks each operation and element in about 150 ms, escalating to an LLM only when unsure.

    ProjectprototypePython
  • Grok skill that uses Jev as a judgment sensor in a builder-agent loop, mixing its probabilities with priors before choosing the next act.

    Agent skillprototypePython
  • Multi-agent Codex factory: Jev decides task shape, decomposition and routing, and failures are classified, not blindly retried.

    ProjectprototypePython
  • Gateway that batches agent control questions through Jev and calls a generative LLM only when policy says generation is needed.

    ServiceprototypeTypeScript
  • Node experiment where Jev picks the next step around a coding agent, with approved actions and Codex or Claude Code delegation.

    ProjectprototypeTypeScript
  • Windows UI Automation backend for arc-cua that lets a planner hand off desktop subtasks to a Jev-driven click-and-type loop.

    PluginprototypePython
  • General-purpose agent loop where Jev chooses each tool call and its arguments and Jot executes it until a reply is ready.

    ProjectprototypeTypeScript
  • Playbook for using Jev as a cheap gate before expensive agent steps: confidence policy, question recipes, a skill and a router.

    Projectprototype
  • Hermes Agent skill that turns an intention into a checkable finish line, with shell checks and Jev judging the fuzzy requirements.

    Agent skillprototypePython
  • Claude Code skill that splits work into PBIs for Codex, Antigravity or Claude sub-agents, using Jev for model choice and triage.

    ProjectprototypePython
  • Windows desktop gateway wrapping a local Qwen2.5-Coder 1.5B for agent loop-exit, extraction and scan checks plus a /v1/systemone shim.

    ServiceprototypeGo
  • Experimental protocol that checks the evidence behind a worker agent's PASS or BLOCKED report, with Jev answering narrow evidence questions.

    ProjectresearchPython
  • Language and VM for long-running agent programs that pause for approval, resume after restarts and replay, with typed decision cells.

    ProjectresearchTypeScript
  • Reference framework where Jev picks a concrete computer-use action and its execution route from legal, verifiable candidates.

    AppresearchPython
  • Research runtime where every agent step is a bounded typed decision, with a paged virtual option space over tools and memory.

    ServiceresearchPython
  • Experiment using Jev Noul judgments on accumulated evidence to decide when Zilliz's DeepSearcher agent should stop searching.

    ProjectresearchPython
  • Craftax survival agent where Jev picks one Choice per step from code-listed actions, with optional LLM goals, plus ablations.

    ProjectresearchPython
  • Mineflayer Minecraft bot where code lists feasible actions and Jev picks one in about 0.2 s; 15 of 40 runs reached the Nether.

    ProjectresearchTypeScript
  • Minimal agent loop where Jev selects each action and approves tool calls, a chat model fills arguments, and MCP tools execute.

    MCP serverresearchPython
  • An LLM writes a task-specific Jev harness, improved with rewards and traces; a Pokemon harness rose from 25% to 75% wins.

    ProjectresearchPython